Closed Klebestreifen closed 11 months ago
The problem comes with a GroovyScript mixin. Here I suspect it is due to the different mappings used. It should therefore work in obfuscated mode. Otherwise ask the Claenroom team.
Alright I sorted out the crash when interacting with a bauble. Now it's back to fix the dependency issue and finish the registry refactor.
I would call this part of the refactor 'finished' for now, it may be a bit scuffed in some places, but managing blocks and items is now much easier to navigate and extend, when we start integrating various addons. If there's nothing you want to change yourself, feel free to merge this back into the config branch, so I can start on adding more config options.
Almost done with the refactor, but right now I encounter an error where the game crashes as soon as I pick up any bauble in HEI. Here is the crash report: https://mclo.gs/FqPUjpq If anyone got an idea what could be the cause for it feel free to let me know.