Closed NielsPilgaard closed 4 years ago
This happened to my server, which I don't mind normally but the server freezes with no crash log, so I reverted CSM to 1.4.2 and it stopped doing this. But now it happens with Torch Slabs which I also have installed. I'm in the process of converting the modpack to Forge 31.2.0 and will see if that helps.
As far as I'm aware there is no way to make the .json loot tables load conditionally. Which is slightly annoying. You can go into the mod .jar with a file archiver such as WinRar, navigate to data/torchslabmod/loot_talbes/blocks/ and manually delete any of the unused loot tables .json files. I'll even make it easier by adding prefixes of the other mods name IDs.
I would not be allowed to distribute a jar I have changed I'm afraid, but thanks :) I'll just close this issue, if it's not possible to fix.
Hi!
My log is filled with errors about loot tables from carpetstairsmod, they appear to be using blocks from mods I don't have - Would it be possible to make the loot tables only load if the relevant mod is installed? :)