Endless-Sky-Pirate-Campaign / endless-sky

Space exploration, trading, and combat game.
http://endless-sky.github.io/
GNU General Public License v3.0
2 stars 1 forks source link

Smuggling missings are severely undervalued after conquering planet Han #22

Open samrocketman opened 2 years ago

samrocketman commented 2 years ago

Is there an existing issue for this?

Describe the bug

Some smuggling missions take you into republic space require you to bribe planets (160k bribe) to complete the smuggling mission for a low reward (30k - 60k credits mission reward).

Steps to Reproduce

  1. Gather a fleet (roughly 92M credits in value) and reach combat rating 7.
  2. In the Becoming a pirate mission conquer planet Han.
  3. Take on smuggling missions to free worlds or republic space.
  4. Bribe a planet for 160k credits but only get rewarded between 30k - 50k credits depending on the mission.

Expected Behavior

Mission rewards should cover bribes at a minimum. Maybe bribe amount plus the reward when the player completes the mission.

Something along the lines of:

You're handed a credit chip worth 160,000 credits to cover your planetary bribe expense. Additionally you're given 31,000 credits as compensation for your valued cargo.

Screenshots

No response

Link to save file

No response

Operating System

Ubuntu 20.04.3 LTS

Game Source

Other (please describe)

Game Version

pirate-complete branch at commit 1cc1a2679d6177452b1edfb71218ab69f2b3d6be

Additional Information

Here's is how I build the game to play it https://gist.github.com/samrocketman/6068b09f46c24370c359b2bae438b7a4

samrocketman commented 2 years ago

Alternately, the planet bribe can be avoided if the planet lets you land. In the story line you could pitch that smugglers have a way to bring you into the planet avoiding the planetary defense system.