Closed mOctave closed 1 week ago
- New "plugin" sales that are empty by default
How do you mean? Adding an empty shipyard/outfitter called plugin
?
Also, am I going gradually insane, or did Omnis use to have separate plugin sales?
I'm not sure. I don't think so.
How do you mean? Adding an empty shipyard/outfitter called plugin?
More "human plugin" / "korath plugin" etc. Creating an empty plugin shipyard/outfitter to match each standard one.
I guess my main problem with that would be players not being able to tell what outfits are vanilla and what outfits are not.
Actually, I suppose it would be possible to make it a setting.
New plugin sales that are empty
This is what I get when I try. I'm not sure what I could add to those. Maybe the Caster/a developer outfit?
It would be useful for the main game to have a indication on outfits if they are plugin content that show where they come from. Maybe an issue to be opened in Endless Sky.
I believe that's been discussed before. Zitchas didn't like the idea, because it breaks immersion.
It would be though.
Alright, PR is up.
Have you got any ideas for the text on the wiki page?
Maybe a new page for plugin compatibility? I think the things to mention would be:
I'll work on the others, but I don't know what the arena script is either, so it would be nice to get input from Darcy on that.
I'll work on the others, but I don't know what the arena script is either, so it would be nice to get input from Darcy on that.
https://darcymanoel.github.io/Endless-Sky-Lists/
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For vanilla, Omnis Arena and Omnis Arena Ships are relevant. For plugins, Omnis Arena Filtered and Omnis Arena Ships are relevant.
Here's the wiki page. I believe that should be everything. https://github.com/EndlessSkyCommunity/-Omnis/wiki/Plugin-Support
Omnis is great for vanilla, but it doesn't work very well with plugins. Specifically, there's two big improvements that could be made