Describe the bug
When using Elevators from CB5 - If a [lift updown] does not find a elevator node above it - it will crash the server!
To Reproduce
Make a Lift UpDown sign
Attempt to go up
Expected behavior
If looping is enabled - attempt to place player at the next elevator in sequence, else message the player that there is no available elevator
Screenshots
N/A
Additional context
Added log of the stack trace that occurs when the sign is interacted with.
2021-03-27-5.log
Versions CraftBook version: Craftbook-3.10.3 and CB 5.0.0 snapshot Bukkit version: PurPur 1022
Describe the bug When using Elevators from CB5 - If a [lift updown] does not find a elevator node above it - it will crash the server!
To Reproduce
Expected behavior If looping is enabled - attempt to place player at the next elevator in sequence, else message the player that there is no available elevator
Screenshots N/A
Additional context Added log of the stack trace that occurs when the sign is interacted with. 2021-03-27-5.log