EngineHub / WorldEdit

🗺️ Minecraft map editor and mod
https://enginehub.org/worldedit/
Other
3.09k stars 837 forks source link

World doesn't load on lunar client #2556

Closed sepprsd closed 2 months ago

sepprsd commented 3 months ago

WorldEdit Version

WorldEdit 7.3.4 Beta 1 (NeoForge/Fabric for MC 1.21)

Platform Version

lunar client 1.21 - fabric

Confirmations

Bug Description

When i load in a world, i get this disconnect error:

afbeelding_2024-06-21_083047415

i am not using any other mods, exept for the build in lunar client mods. i also find it wierd how i can disconnect, while i am on singleplayer.

Log: disconnect-2024-06-21_08.13.50-client.txt

Expected Behavior

just load in the world as normal

Reproduction Steps

  1. open lunar client.
  2. click on 1.21 and then settings for 1.21.
  3. then click on mods and open mods folder.
  4. load the worldedit file in the folder.
  5. launch lunar client.
  6. open a 1.21 single player world (that was created in vaniala minecraft).

Anything Else?

No response

me4502 commented 3 months ago

If Lunar client is causing an issue with mods, which I've seen mentioned a few times in the past few days, this is something they need to fix. If you can reproduce the error without Lunar client then it's something we can look at

sepprsd commented 3 months ago

ok, i will try

me4502 commented 2 months ago

This is something Lunar must fix. Only one mod at a time can register channels, and Lunar is for some reason deciding to register the worldedit one which means when WorldEdit is installed it'll fail due to two mods registering the same channel. Given the worldedit channel is very clearly intended to be used by WorldEdit, Lunar should stop trying to register it. We can't stop registering it because it's our channel.

Closing this as there's nothing we can do on our end, this is purely a Lunar issue that only they can fix.