Open kikelkik opened 4 years ago
So could you already take spend a bit of time for this ticket? :)
I have the same problem, I also want to protect beacons, berry bushes and bee hives while allowing other non-harmful interactions. I think the logical limits on the actions are very easy to define: Anything that in itself causes immediate harm (such as changing a beacon effect, destroying an anvil ...), should not be allowed by the interact and use flags.
Do you have a chance to get further with this? :)
I have the same problem with protecting berry bushes and bee hives and I would love to see the proposed flag differentiation being implemented.
I would appreciate any reaction on this
Versions WorldEdit version: 7.1.0;8e55131 WorldGuard version: 7.0.2 (release) ; 7.0.3-SNAPSHOT;2036-47cd96a (latest dev) Platform version: git-Paper-260 (MC: 1.15.2) (Implementing API version 1.15.2-R0.1-SNAPSHOT)
Describe the bug
To Reproduce Flags: resulting permissions for a nonmember within the region dis_61 (global: use ALLOW, interact NONE):
with global: use ALLOW, interact ALLOW within the region dis_61
Example conclusions: