Closed melvuze closed 2 weeks ago
this is theoretically fixed (or at least, back to previous behavior). might need a separate vehicle-damage flag in the future to make behavior consistent across different vehicle types (as this issue is unique to chest minecarts, but e.g. #2137 is the same root cause)
WorldEdit Version
7.3.6
WorldGuard Version
7.0.9
Platform Version
git-Paper-497 (MC: 1.20.4)
Confirmations
Bug Description
If you try to hook a minecart in a region with a opening chests flag (CHEST_ACCESS), you will not be able to do this and will receive the message in response: “Sorry, but you cant. open that here.”
Expected Behavior
Instead, it should be possible to hook a minecart and the ban on hooking should be implemented as a new flag. The message should be something like "Sorry, but you can't move that" or something like that.
Reproduction Steps
Optional WorldGuard-Report
No response
Anything Else?
While reviewing the source code, I identified a problem. Apparently, any interaction if the entity is considered a building and is a minecart is considered opening inventory. However, this is not true. The fishing rod hook also execute this code. (RegionProtectionListener line 422) I think it's also worth adding a flag for fishing rod situations. If there are other ways to allow just hooking, please let me know.