Closed tetrahedronix closed 3 years ago
Hello! If you need the information about the monitor before calling engo.Run
you can get it through GLFW. Here's the glfw monitor guide. You'd use the width and height of the monitor's VideoMode.
OK thank you very much!
Hello, I'm sorry for this silly question but I'd like to know if I should determine the screen resolution of the desktop (for example running in Xorg) before to call
engo.Run
function and then setRunOptions
appropriately instead of using fixed constantsWidth
andHeight
when the game is to be run in window mode or is this procedure a bad coding practice to avoid?