Open MindLostGuy opened 10 months ago
We did the perturbation step in 2D, i.e., we first project the line points to image space and do point-based deformation of the line after perturbing the endpoints. and render the line again.
I hope I can find time to sort out and release the code we used.
Thanks for your great work!
However, I have some problem about sketch rendering. I'm wondering how the line is perturbed with the endpoints alone are applied with noise.
Is there any code I can refer to?