Closed deadcyclo closed 3 years ago
Please remove the mod BiomeIdFixer, that should allow you to start up :)
It seems to be this issue: https://github.com/desagas/Biome-Id-Fixer/issues/4
I can confirm deactivating the mod did the trick (not that anything else was expected). Seems that it probably should be safe to remove the mod completely. As far as I can tell, the mod isn't needed for worlds generated with forge version 36.0.2 or later, and since the modpack is new, I would think that that wouldn't ever happen.
Oh. I see that information was available in the bug report you linked. Well. I guess I summarized it for you :D
I apologize that I did not see this sooner. I am working on it actively right now. Fingers crossed I can fix it soon!
Modpack version both develop branch and master branch
Describe the bug I'm getting an array index out of bounds exception crash at the end of world generation (on Linux). I've tested both master and develop branches, and both the latest (36.1.16) and the latest recommended (36.1.0) version of forge.
Logs https://pastebin.com/JXRNQiHr