Closed ghost closed 5 years ago
Kuktar commented on Feb 20, 2019, 1:33 AM UTC:
Ok so i was able to modify the default loot table using the wiki instructions. I just replaced all the weight:1 items with random harvestcraft foods.
Loving this modpack. I wont close this becuase maybe you have a better solution or nobody commented about how much insane amounts of thought and time went into that loot table. I can only image how much effort the questing part of this pack took...... it pained me just to change a couple lines lol.
Godspeed!
NillerMedDild commented on Feb 20, 2019, 7:45 AM UTC:
The quests and loot took hundreds of hours ><
I personally think the loot is fine as it is, the legendary rewards are incredibly rare.
Cool that you could change it yourself :)
Kuktar commented on Feb 20, 2019, 5:49 PM UTC:
I appreciate the reply. Maybe i just got super lucky. I got 3 legendaries just going through the tinkers quests (about 20 quests into world). It was the 300RFt californium RTG and a wyvern bow and wyvern armor piece. I dont think the draconic stuff was bad at all. The californium rtg is game breaking for me though. it is a mobile power source that never runs out (if you take the time to produce it in my opinon it is fantasticly rewarding. But getting it from building a smeltery on day 10 is just a bit much for me :P.
I made sure to cover my ass becuase i could tell A LOT of effort went into the quests, The rewards are 100x better then the continum rewards btw. They have a team of 20 people and didnt come close to your questing rewards!
NillerMedDild commented on Feb 20, 2019, 6:14 PM UTC:
The Tinkers' quests were made incorrectly, the loot chests from it have a much higher chance to drop legendaries than the normal ones :/ I'm guessing you meant to make this issue on the regular Enigmatica 2 issue tracker btw.
I don't think FTB actually has 20 people :P but I appreciate the compliment either way, thank you!
OH MY GOSH.
You actualy just made my day! I am using the 1.56 enegmatica 2 expert client but i installed the server for 1.59 NON EXPERT.
I didnt even realize there was a NON EXPERT!!!!
When i downloaded the server i wondered why in the world it didnt seem very EXPERTY!
OK so i am glad i am only on Day 15.
I am going to make a new server using the correct server this time.... Wow i now i am excited not to have so many questions LOL. This whole time i thought to myself "for an expert pack this seems insanely not expert lol" Everytime i watched direwolfs lets play i was like, What is that recipe lol
So now my only real question is regarding the expert pack and quests the loot boxes from tinkers quest line are still broken on 1.56 expert?
Thank you so much, This is the kind of support that makes me patreon people btw!
ok so after alot of digging you dont do patreon. i found a link for paypal but it was broken. do you take donations?
There isn't a Tinkers' questline in the Expert pack :P so the loot chests should be good.
Oh so it is, sorry about that - [here's a link that should work](https://www.paypal.com/cgi-bin/webscr?return=https://minecraft.curseforge.com/projects/enigmatica2expert?gameCategorySlug=modpacks&projectID=282744&cn=Add+special+instructions+to+the+addon+author()&business=niels.pilgaard%40hotmail.com&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted&cancel_return=https://minecraft.curseforge.com/projects/enigmatica2expert?gameCategorySlug=modpacks&projectID=282744&lc=US&item_name=Enigmatica+2%3a+Expert+(from+curseforge.com)&cmd=_donations&rm=1&no_shipping=1¤cy_code=USD) :D
Ok paypal link worked. I am just starting the correct modpack and it is definitely much more suited to my taste. The fact you and your modpack authors made a normal and expert is amazing.
Thank you very much! :D
The Tinkers' quests were made incorrectly, the loot chests from it have a much higher chance to drop legendaries than the normal ones :/ [...]
What exacty is wrong with them? Is there a way I can hotfix this as a server admin? Or will you need to update the pack for that?
The metadata is incorrect in the DefaultLoot.json file, it should be 101 and currently is 0.
You're probably talking about the rewards structure in DefaultQuests.json
, not DefaultLoot.json
, right?
"rewards:9": {
"0:10": {
"rewardID:8": "bq_standard:choice",
"index:3": 0,
"choices:9": {
"0:10": {
"id:8": "bq_standard:loot_chest",
"Count:3": 1,
"OreDict:8": "",
"Damage:3": 0 // <=== should be 101?
},
"1:10": {
"id:8": "bq_standard:loot_chest",
"Count:3": 1,
"OreDict:8": "",
"Damage:3": 0 // <=== should be 101?
},
"2:10": {
"id:8": "bq_standard:loot_chest",
"Count:3": 1,
"OreDict:8": "",
"Damage:3": 0 // <=== should be 101?
}
}
}
}
Yes I am, I'm tired :P
Yep, that's the issue.
Kuktar commented on Feb 20, 2019, 1:21 AM UTC:
Modpack version 1.69 server 1.56 client
So i am a couple hours into the quest line and i got some legendary loot from the BQ loot boxes. one of wich is called the californium RTG. It completed a advancment called "End of the Line". It is nuclearcraft challenge.
I have noticed alot of the stuff in the loot boxes is just way overpowered (at least in an expert pack, Is there a way (other than not opening the loot boxes) I can replace the loot boxes in the quests? I am going to look into how to go about it in the meantime just in case there is a simple edit or somthing.
I want to complete the challenges myself :P
https://imgur.com/gallery/Dk8w8cR
This issue was moved by NillerMedDild from NillerMedDild/Enigmatica2Expert#869.