Closed Dimentive closed 5 years ago
I'm guessing this is some ExtraCells2 weirdness, but it's hard to say.
O I got this working! I use it for Auto Plastic production.
You have to set up the formation plane to Highest Priority with it filtered to that item while making sure that That item has somewhere to Physically pull from it in the AE2 System.
For instance I have mine set up working though a ME Interface which has wood asked from the system held in it.
Thats the only way i was able to get it working, but I did notice that it always grabbed when a new item ran though the Interface
https://www.youtube.com/watch?v=gBeC6-Braws This Youtube Video helped with that
YouTube
Let's say you mine everything with a silk enchanted pickaxe, you will get all non-metal ores in a different form that you need. Coal, Redstone, Diamond, etc....
@Natchel93 I didn’t do anything wrong. I already set them to the highest priority and had items both in my system and currently going in my system.
It’s a strange bug that is likely caused by ExtraCells2, but I’m not sure. As mentioned in the issue, I did get the block and fluid formation planes working in the second setup but not the first one, and I got only the block formation plane working in the third setup but not the fluid formation plane. It’s very odd.
This mod should resolve the relevant issue: https://minecraft.curseforge.com/projects/planefix
Minecraft CurseForgeFixes AE2 Identity Annihilation Planes
Just added it to all Enigmaticas, thanks!
Versions
Can the issue be reproduced? Yes
Issue
Like you know from Discord, Niller, ME formation planes don’t always work in Enigmatica 2. In my survival world, the two formation planes (block and fluid) didn’t work at all. In my creative test world, they didn’t work either until I made a second test ME setup, where they did work, yet they still didn’t work in my first setup. I then deleted my first setup, and suddenly, the block formation plane started working but not the fluid formation plane. This is one of the strangest bugs I’ve ever encountered, and I don’t have a clue what could be causing it.
Apparently, it’s not a problem with Applied Energistics 2, as two people on the AE2 issue tracker told me that it worked just fine for them. On the Enigmatica 2 Discord server, someone else playing the same modpack tested it and couldn’t get it to work, which suggest that something in Enigmatica 2 is causing formation planes to not work (unless you make a second ME network, which makes very little sense).
There might be a conflict between one of the mods—maybe a mod that modifies the spawning of things or one of the Applied Energistics 2 add-ons (AE2 Stuff or ExtraCells2). I have experienced a few bugs with AE2 Stuff, and it hasn’t been updated in one and a half years, so it could be that mod, although the formation planes are from AE2, not AE2 Stuff, and AE2 Stuff shouldn’t affect AE2’s blocks but rather adds its own blocks. I’m honestly not sure what could possibly be causing it, but nevertheless, it’s seemingly a problem with one of the mods in Enigmatica 2, rather than Applied Energistics 2 on its own.
In my survival world:![Formation plane](https://user-images.githubusercontent.com/34230933/55903757-aae47400-5bce-11e9-9374-a92fc608636f.png)
First ME setup in my creative test world – neither formation plane is working:![wot](https://user-images.githubusercontent.com/34230933/55903756-aae47400-5bce-11e9-9288-f634956a7225.png)
Second ME setup in my creative test world – both formation planes are working:![And NOW it works, apparently… but only here](https://user-images.githubusercontent.com/34230933/55903755-aa4bdd80-5bce-11e9-8e62-d6e17efea505.png)