EnigmaticaModpacks / Enigmatica2ExpertSkyblock

The official Issue Tracker for Enigmatica 2: Expert Skyblock
https://www.curseforge.com/minecraft/modpacks/enigmatica2expertskyblock
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Expert Recipes Not Loading #601

Closed jojou114 closed 2 years ago

jojou114 commented 2 years ago

Modpack Version

1.37

Describe your issue.

There don't seem to be any expert-mode recipe changes in my game. Wood provides 4 planks, chest recipe is 8 planks, and all modded recipes that are supposed to be gated are standard.

Crash Report

No response

Latest Log

https://gist.github.com/jojou114/22e72d2e5a757f9de79c96cb7e529091

Have you modified the modpack?

No

User Modifications

No response

Did the issue happen in singleplayer or on a server?

Singleplayer

NielsPilgaard commented 2 years ago

Thanks for the report.

Are you certain you didn't modify the pack in any way? I see a ton of CraftTweaker errors on startup.

no-response[bot] commented 2 years ago

This issue has been automatically closed because there has been no response to our request for more information from the original author. With only the information that is currently in the issue, we don't have enough information to take action. Please reach out if you have or find the answers we need so that we can investigate further.

Carionis commented 2 years ago

Hey there, this issue has appeared for me as well. It might be related to the curseforge api, however... It works only intermittently if you don't use their own app (in my case GDLauncher) and the download of mods fails regularly.

I've tried redownloading and different versions (1.37 and 1.35 as that one worked for me before), but now the error persists. The crafttweaker recipes are replaced by vanilla ones.

NielsPilgaard commented 2 years ago

Im afraid that's a GDLauncher issue, nothing we can do :(

Carionis commented 2 years ago

I wasn't suggesting that you have to do anything about curseforge or GDLauncher, I was just trying to offer a clue to future people like me who are having the same issue. And after confirming it with MultiMC: It is a GDLauncher-issue...