EnigmaticaModpacks / Enigmatica9

The official repository and issue-tracker for Enigmatica 9
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[Suggestion] Thermal Dynamics #342

Closed Gronglegrowth closed 12 months ago

Gronglegrowth commented 1 year ago

URL

https://www.curseforge.com/minecraft/mc-mods/thermal-dynamics

Why would you like the mod added?

The rest of Thermal Series is present, so it only makes sense to include Dynamics, now that it's out.

NielsPilgaard commented 1 year ago

I vote yes 😄 we can always disable in Expert. @MuteTiefling thoughts?

FooterManDev commented 1 year ago

No Item Ducts though :(

MuteTiefling commented 1 year ago

I'm a bit ambivalent, to be honest.

MuteTiefling commented 1 year ago

Actually, for power it seems like they're just funky with Power Meters.

Nope, definately funky with Enigmatic Unity too

Darkere commented 1 year ago

funky in what way?

MuteTiefling commented 1 year ago

Stick down a conduit connected to a battery or whatever. Place more than one EU crystal on it and it'll only pull from one. The rest never output their power.

For energy meter, it just doesn't like to run power through it if there's multiple things generating power.

The issues with mekanism were probably mostly due to these two things since I was making power with eu and measuring it with energy meters. I just wasn't getting power through to the mek machines in a timely manner

NielsPilgaard commented 1 year ago

The way I see it, this would be mostly for normal mode - Do you think that could work?

MuteTiefling commented 1 year ago

Sure.