I'm not quite sure how to form this one, but i will try my best to explain.
An invisible armor stand entity as a point of reference for child effects and mechanics which will be something like an extended version of Offset. Or if it can be included in the Offset as a option (drop down menu) to place an invisible armor stand for a duration.
Mainly it will be used in close utilization and further flexibility of the "Command" mechanic, and/also can be used to "get position" and store it for later use with Flags or Remember.
It can provide a lot of freedom in execution and preforming a certain type of skills, which now if not impossible they are really hard to do.
I hope that i've paraphrased my idea in something that you can visualize.
I'm not quite sure how to form this one, but i will try my best to explain.
An invisible armor stand entity as a point of reference for child effects and mechanics which will be something like an extended version of Offset. Or if it can be included in the Offset as a option (drop down menu) to place an invisible armor stand for a duration.
Mainly it will be used in close utilization and further flexibility of the "Command" mechanic, and/also can be used to "get position" and store it for later use with Flags or Remember. It can provide a lot of freedom in execution and preforming a certain type of skills, which now if not impossible they are really hard to do.
I hope that i've paraphrased my idea in something that you can visualize.