Closed simonjanik closed 3 years ago
The TrialVersion of OpenCVForUnity works only with UnityEditor on Windows and mac platforms. https://enoxsoftware.com/opencvforunity/get_asset/
I am also facing same issues with
trial OpenCvUnity on window 10 and getting same error
The example runs fine in the editor (Unity 2019.4.17f1, also 2018.4.28f1), but when I build, I get the following error:
ArgumentException: The Assembly UnityEditor is referenced by OpenCVForUnityCSharpDLL ('Assets/OpenCVForUnity/org/OpenCVForUnityCSharpDLL.dll'). But the dll is not allowed to be included or could not be found. UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List
1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary
2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at <2f1c602eae0d45c293fff3e3aef759fa>:0) UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary
2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at <2f1c602eae0d45c293fff3e3aef759fa>:0) UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at <2f1c602eae0d45c293fff3e3aef759fa>:0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)I tried to build the "HoloLensArUcoExample" scene of your example. Also an empty scene could not be build because of the same error.
What am I missing?