Open mbaranovskyi opened 1 year ago
I am curious if it is possible to make these calculation inside vertex or compute shader. I would try writing own compute shader but I can't find source code for fisheye_initUndistortRectifyMap and Imgproc.remap. Or do you have other ideas how to do it?
I was able to overcome this purely using undistort(), which claims to have the same effect. I am still struggling with the result, however, but the lag is gone.
Hello, I am trying to make camera control effect when user can rotate fisheye cameras image to look around but I am facing with huge performance problems when using such code
here is profiling data
0.5sec is pretty much
so I guess the main issue is image size my one has 2880x2880 but even decreasing it to 1024x1024 doesnt really help
Is it resolvable somehow? cause I have feeling that opencv for other frameworks works better