This pull request resets master to the last stable release for each mod, and adds changes to make the code easier to compile for other developers. This serves as a stable baseline for further EF 1.x changes.
The main changes are detailed below.
Changes
Reconstructed stable versions
Reset master to the latest stable releases for each mod. We don't have the code for some of the mod releases, either because there are no commits until a later release (Entoarox Framework 1.7.4) or because their changes were mixed into the EF 2.0 commits (Seasonal Immersion 1.8.2 and Shop Expander 1.5.3). I decompiled their latest releases and reconstructed their code, so we have a stable baseline for EF 1.x changes.
I assumed any code present before each mod's latest release date was part of that release. Per our discussion, I reset Entoarox Framework to 1.7.4 instead of the latest 1.7.9.
Simplified building the mods
Added missing files from the latest downloads (mainly manifest.json).
Updated the build config package.
Moved the <GamePath> setting into a shared common.targets file.
Enabled automatic deploy into the Mods folder on build.
Enabled automatic release zipping on build in release mode.
This pull request resets
master
to the last stable release for each mod, and adds changes to make the code easier to compile for other developers. This serves as a stable baseline for further EF 1.x changes.The main changes are detailed below.
Changes
Reconstructed stable versions
Reset
master
to the latest stable releases for each mod.We don't have the code for some of the mod releases, either because there are no commits until a later release (Entoarox Framework 1.7.4) or because their changes were mixed into the EF 2.0 commits (Seasonal Immersion 1.8.2 and Shop Expander 1.5.3). I decompiled their latest releases and reconstructed their code, so we have a stable baseline for EF 1.x changes.
I assumed any code present before each mod's latest release date was part of that release. Per our discussion, I reset Entoarox Framework to 1.7.4 instead of the latest 1.7.9.
Simplified building the mods
manifest.json
).<GamePath>
setting into a sharedcommon.targets
file.Mods
folder on build.Fixed errors
Other