Open ebonfowl opened 2 months ago
I've also come across this, I've noticed that the Skald does Give each individually the "Come and Get Me" toggle in my saves anyways, but it auto turns off as soon as the Char. leaves the Skald's Raging Song Zone and sometimes they proc AOOs sometimes they don't.
Looks like Owlcat added Come and Get Me! in the new update, so probably not too much need for this mod anymore. For my purposes at least. I also looked at the blueprint with bubbleprints and the new official Come and Get Me! correctly gets resolved before the enemy's attack, which it didn't seem like the mod version was doing.
In that case,Could you possibly make your Version of the Feat Hidden/ unselectable ? Just to avoid duplicate content and this way doesn't break any existing saves with it.
On Mon, 08 Jul 2024, 20:17 ebonfowl, @.***> wrote:
Looks like Owlcat added Come and Get Me! in the new update, so probably not too much need for this mod anymore. For my purposes at least.
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This mod isn't really being maintained anymore, sorry. Personally, I wouldn't use this mod anymore on current patch as it has not been updated for it.
Come and Get Me did not appear to be working on my Skald, but after several times turning it on and off it appears to be working now. One issue though: it does not seem to be working with my other characters who should get it from Inspired Rage. Their toggles (Accept Rage) are on, they get all the other rage powers just fine, but they don't get the Come and Get Me toggle nor do they do AOOs when attacked. Am I doing something incorrectly, or was this not intended for use with the Skald?