Envibel / MartialExcellence

MIT License
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Crash when enabled on newest patch #9

Closed AtelierSnek closed 1 year ago

AtelierSnek commented 1 year ago

WotR Version: 2.1.0u Mod Version: 1.0.5

GameLog:

[90.6021 - Mods]: MartialExcellence: Failed to configure blueprints.
BlueprintCore.Utils.LogWrapper.Error(System.String,System.Exception) (at :0)
MartialExcellence.Main+BlueprintsCaches_Patch.Init() (at :0)
Kingmaker.Blueprints.JsonSystem.BlueprintsCache.Kingmaker.Blueprints.JsonSystem.BlueprintsCache.Init_Patch142(Kingmaker.Blueprints.JsonSystem.BlueprintsCache) (at :0)
Kingmaker.Blueprints.JsonSystem.StartGameLoader.Kingmaker.Blueprints.JsonSystem.StartGameLoader.LoadPackTOC_Patch4(Kingmaker.Blueprints.JsonSystem.StartGameLoader) (at :0)
Kingmaker.GameStarter+<StartGameCoroutine>d__25.MoveNext() (at :0)
UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr) (at :0)

[90.6031 - Mods]: Exception occured!
BlueprintCore.Utils.LogWrapper.Error(System.String,System.Exception) (at :0)
MartialExcellence.Main+BlueprintsCaches_Patch.Init() (at :0)
Kingmaker.Blueprints.JsonSystem.BlueprintsCache.Kingmaker.Blueprints.JsonSystem.BlueprintsCache.Init_Patch142(Kingmaker.Blueprints.JsonSystem.BlueprintsCache) (at :0)
Kingmaker.Blueprints.JsonSystem.StartGameLoader.Kingmaker.Blueprints.JsonSystem.StartGameLoader.LoadPackTOC_Patch4(Kingmaker.Blueprints.JsonSystem.StartGameLoader) (at :0)
Kingmaker.GameStarter+<StartGameCoroutine>d__25.MoveNext() (at :0)
UnityEngine.SetupCoroutine.InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr) (at :0)

[90.6051 - Mods]: void Kingmaker.Blueprints.JsonSystem.BlueprintsCache.AddCachedBlueprint(Kingmaker.Blueprints.BlueprintGuid,Kingmaker.Blueprints.SimpleBlueprint)
  at BlueprintCore.Utils.BlueprintTool.Create[T] (System.String name, System.String guid) [0x0002a] in <c91b8d9320954232b164493d10f6268d>:0 
  at BlueprintCore.Blueprints.CustomConfigurators.AbilityResourceConfigurator.New (System.String name, System.String guid) [0x00000] in <c91b8d9320954232b164493d10f6268d>:0 
  at MartialExcellence.Races.Skinwalker.Skinwalker.Configure () [0x00001] in <c91b8d9320954232b164493d10f6268d>:0 
  at MartialExcellence.Main+BlueprintsCaches_Patch.Init () [0x00037] in <c91b8d9320954232b164493d10f6268d>:0 
Envibel commented 1 year ago

Please use the latest version. If you still have issues please create another ticket