Closed lightning02 closed 8 years ago
Here's where you can learn how to use Enviromine: https://github.com/EnviroMine/EnviroMine-1.7/wiki/ You'll want to look closely at the Physics section.
is this syntax correct? http://i.imgur.com/yUJkQIP.jpg http://i.imgur.com/33LeWyt.png because with this one seems not working still :l
S:10.Stability=none
in the config file found in /config/enviromine/profiles/default/Custom Properties/whateverthemodsnameis.cfg
##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# Customise the physical properties and environmental effects of blocks
##########################################################################################################
blocks {
tile_enviromine_gas_gas {
S:01.Name=enviromine:gas
I:02.MetaID=-1
S:03.DropName=
I:04.DropMetaID=-1
I:05.DropNumber=-1
B:"06.Enable Temperature"=false
D:07.Temperature=0.0
D:"08.Air Quality"=0.0
D:09.Sanity=0.0
S:10.Stability=none
B:11.Slides=false
B:"12.Slides When Wet"=false
}
I was able to add the correct config now, it works! :) Thanks alot Pitch
You're welcome :) I'm glad it worked.
Please "close" this issue, now that we know it's not a bug, or incompatibility.
Yes I will :) one last question btw, why the tile entity name appears 2 times? for example in the screen you made: gas_gas
No idea. I didn't make that "gas_gas"... that's the default auto-generated naming of the section pertaining to the enviromine:gas block, in the config.
It also does it on some mojang blocks too, in the minecraft.cfg
blocks {
tile_stone_stone {
S:01.Name=minecraft:stone
I:02.MetaID=-1
S:03.DropName=minecraft:cobblestone
I:04.DropMetaID=-1
I:05.DropNumber=-1
B:"06.Enable Temperature"=false
D:07.Temperature=0.0
D:"08.Air Quality"=0.0
D:09.Sanity=0.0
S:10.Stability=average
B:11.Slides=false
B:"12.Slides When Wet"=false
}
tile_grass_grass {
S:01.Name=minecraft:grass
I:02.MetaID=-1
S:03.DropName=minecraft:dirt
I:04.DropMetaID=-1
I:05.DropNumber=-1
B:"06.Enable Temperature"=false
D:07.Temperature=0.0
D:"08.Air Quality"=1.0
D:09.Sanity=0.1
S:10.Stability=loose
B:11.Slides=false
B:"12.Slides When Wet"=false
}
You can label it anything you like, so long as it is unique. I could have edited my config file to label that section from
tile_enviromine_gas_gas {
to
block_enviromine_gas {
or
tile_doesntmatter {
yeah I took a look in vanilla cfg for those blocks, I was actually tryng to raise compatibility with Others mod torches like carpenter etc.. thanks again Pitch, I'm gonna close this, and I hope it could be useful for people that will come around here looking for infos and examples :)
No sweat. There's a couple of us in the IRC channel, if you need a hand with anything. IRC is better for help-type-stuff... than GIT... since GIT is supposed to be used for error-reporting and issue-tracking... not really for Tutorials/Help, etc. You're on IRC... ya gotta give us a chance to reply to your question though, sometimes it takes a day for us to notice it.
I've discussed with one of the main OpenBlocks developers, and we ended up that what was causing the issue is in someway enviromine :l You can find all the details here https://github.com/OpenMods/OpenBlocks/issues/787, I hope this could help to improve the code or at least raise a new compatibility with openblocks, thanks for the attention :)