EnviroMine / EnviroMine-1.7

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Permission request to Fork #220

Open Gunner76th opened 7 years ago

Gunner76th commented 7 years ago

I am formally requesting permission to fork your project so that https://github.com/IHOC/ can work on the physics part of Enviromine to work with 1.10.2 At present there does not appear to be any mod out for 1.10.2 that addresses this issue.

With your permission, we could also look into doing a full push of the entire mod to 1.10.2.

InSimpleTermsJordan commented 7 years ago

I really hope this happens :D

On Jan 13, 2017 11:45, "Gunner76th" notifications@github.com wrote:

I am formally requesting permission to fork your project so that https://github.com/IHOC/ can work on the physics part of Enviromine to work with 1.10.2 At present there does not appear to be any mod out for 1.10.2 that addresses this issue.

With your permission, we could also look into doing a full push of the entire mod to 1.10.2.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/EnviroMine/EnviroMine-1.7/issues/220, or mute the thread https://github.com/notifications/unsubscribe-auth/AGl5s6XZXwOGukgy0jTLbNg1o15S_eCtks5rR7hNgaJpZM4LjIDf .

Stormwind99 commented 7 years ago

Me too - EnviroMine is a great mod and I'd like to see it continue. I might be able to help as well.

Gunner76th commented 7 years ago

An update for the community. This is a copy of the message i sent to Funwayguy regarding this issue as well as his response. If anyone would like to assist TeamIHOC with this project, and you have Java mod coding experience, please visit http://www.teamihoc.com and fill out an application. You will also be required to have/create a discord account so that you can join us on the discord server.

Gunner76th Posted Jan 13, 2017 I am formally requesting permission to fork your project so that TeamIHOC can work on the physics part of Enviromine to work with 1.10.2 At present there does not appear to be any mod out for 1.10.2 that addresses this issue. I am also opening an issue ticket on the Enviromine gituhb with this same request for public record.  Funwayguy

Posted Jan 13, 2017 You're going to have a pretty bad time forking the old existing code. Not only is it extremely old and inefficient, it's also poorly written and in desperate need of rewriting. I'm not even sure Minecraft's new block states would take kindly to physics moving them in massive quantities (each block place/break would trigger chunk rebaking). There are many reasons why I haven't updated EnviroMine and you're going to run into a lot of them trying to update this. If you're still game for trying then by all means give it a shot but I'm not helping with any issues you encounter.

Morpheus1101 commented 7 years ago

If things are still ok to fork etc ... my team and i are willing to give this a shot at updating and seeing what occurs etc etc

GenDeathrow commented 7 years ago

some one else was already working on updating this, I'm not sure where he is at though.

Morpheus1101 commented 7 years ago

Gunner asked, but has had no activity and Ive not been able to find any active work anywhere else.

Gunner76th commented 7 years ago

we were getting things ready to fork it, and I discovered someone else was actually already started on updating to 1.10 because of this we halted progress since someone else was partway working on it.

sorry I haven't updated as to our status lately, I have been busy with uni.

On Jun 27, 2017 7:28 PM, "Morpheus1101" notifications@github.com wrote:

Gunner asked, but has had no activity and Ive not been able to find any active work anywhere else.

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/EnviroMine/EnviroMine-1.7/issues/220#issuecomment-311513988, or mute the thread https://github.com/notifications/unsubscribe-auth/AFTxmNI_XmroVqKg7V0zOSC0TKVi-pvgks5sIZATgaJpZM4LjIDf .

GenDeathrow commented 7 years ago

WiseOwl started development.

Bogdan-G commented 7 years ago

Can join forces with those who update to 1.10.2? (assumption)

MrSeven590 commented 6 years ago

No one seems to update the good mod to 1.10.2

Morpheus1101 commented 6 years ago

Thats because 1.10.2 is dead and old, most modders are on 1.12 and awaiting 1.13 in a few months or so & sadly as Funwayguy has said, its just not practical anymore with the way MC/Forge does things with its blockstate, itd cause a lot of issues affecting playability

feandrad commented 6 years ago

Hey, I'm avaliable to enter a team to revive this mod, at least the Physics part.

I'm a Java programmer and I have a small mod on curse.

Feel free to contact me at feandrad@gmail.com

Stormwind99 commented 6 years ago

Just fyi - I've re-written the foot rot feature of EnviroMine into a separate mod called Food Funk .

The port of food rot to Minecraft 1.12.2 was almost an entire rewrite of the code from the mod.

A big thanks to the EnviroMine authors- I had a lot of fun playing Minecraft with it in 1.7.10.

thislooksfun commented 5 years ago

If anyone is still looking for official permission to fork/update/whatever, go right ahead. The source is licensed under CC BY-NC-SA 4.0, so as long as you don't break those rules, you can do whatever you want, no need to ask! (Though if you do manage to update it, let us know! We'd be happy to promote it.)

However, as Funwayguy said, you're probably better off just starting over. The code is quite honestly a mess. We were just starting the process of splitting the mod into several smaller mods—each of which we were going to write from scratch—when we all got too busy to continue work and decided to abandon it. Initial (not great) work on a new physics system is available over here if it helps anyone (it probably won't).

Testin1234 commented 4 years ago

Anything going to happen with this?

Morpheus1101 commented 4 years ago

tbh prev versions of MC .. its just not worth it and would be quite complex...how itd go now days on the other hand could be interesting to look at

Stormwind99 commented 4 years ago

I'm beginning to port Food Funk to MC 1.14.4 - that implements a food spoilage mechanic similar to Enviromine's feature.

After that, I could possibly be interested in implementing more EnviroMine-like features as mods - especially if any modders are interested in working on it with me. Starting with the next easiest first, I'm considering a thirst (and water quality) mechanic next.

(Tough As Nails, a mod with some similar features, was also discontinued but has a CC NoDerivatives license, so best we can do is look at the source for reference how some similar things were implemented in 1.12.)