EpicGames / EOS-Getting-Started

MIT License
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Add functionality to check if server is full before calling RegisterPlayer #19

Closed SebBergy closed 5 months ago

SebBergy commented 6 months ago

It's better to check when a player joins if the server is full rather than after attempting RegisterPlayer as it is asynchronous and opens the door to race condition issues.

SebBergy commented 5 months ago

Fixed in 3527212267c9633c04cf87a1cadf6b91314fb40d