Open ysysimon opened 9 months ago
Hopefully, DNA modification will also be possible in Houdini!
Hopefully, DNA modification will also be possible in Houdini!
This is of course possible, the API of the DNAcalibration library is exposed, you can implement it yourself, like me: https://youtu.be/J3zytwEi5tc?si=nOsFWRaMf3sxCMdW
But riglogic only has plugins compiled for maya, that's why We hereby petition Epic to provide a common SDK so that we can implement it in other dccs
The RigLogic C++ source code was released with the Unreal Engine source code itself some time ago, but it does not include the Python wrappers unfortunately. Rest assured, there are plans to release RigLogic with it's Python wrapper as well at some point in the future.
Request a general version of RigLogic SDK, now that the plug-in has been released for maya, there is no reason not to bring it into other DCC