EpicGames / MetaHuman-DNA-Calibration

https://epicgames.github.io/MetaHuman-DNA-Calibration/
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Request a general version of RigLogic SDK #43

Open ysysimon opened 9 months ago

ysysimon commented 9 months ago

Request a general version of RigLogic SDK, now that the plug-in has been released for maya, there is no reason not to bring it into other DCC

mzjorxd commented 8 months ago

Hopefully, DNA modification will also be possible in Houdini!

ysysimon commented 8 months ago

Hopefully, DNA modification will also be possible in Houdini!

This is of course possible, the API of the DNAcalibration library is exposed, you can implement it yourself, like me: https://youtu.be/J3zytwEi5tc?si=nOsFWRaMf3sxCMdW
But riglogic only has plugins compiled for maya, that's why We hereby petition Epic to provide a common SDK so that we can implement it in other dccs

n0phx commented 7 months ago

The RigLogic C++ source code was released with the Unreal Engine source code itself some time ago, but it does not include the Python wrappers unfortunately. Rest assured, there are plans to release RigLogic with it's Python wrapper as well at some point in the future.