Closed JJC1138 closed 2 years ago
@JJC1138 interesting question. I have typically seen art source files in a plugin location on projects, but can't say if this shouldn't be done or not. I guess what your trying to do here is infer the import path in order to save time having to explicitly input it?
Yes, that's right. It's mainly just to be robust and save time if files are moved around in the hierarchy, but I know it's not a big deal to update the destination to match manually.
Hmm yea this might be good case for writing a quick extension that resolves this for you pre_operation
. Essentially some logic that dynamically adjust the paths based on the blend, or whatever other project conventions, so this doesn't have to be inputted manually.
Oh, that's a great idea. I'll upload it if and when I get around to implementing it. Thank you very much!
That currently doesn't work, though, (it seems to fail silently) and I can imagine why, because I see that those options expect UE folder references in the project rather than direct filesystem paths.
Would it be possible/reasonable to support relative folders there, or am I perhaps being silly for putting my .blend files in the Content folder in the first place?
Thanks very much!