Open dannymcgee opened 2 years ago
Yes, please do add the new manequins. I've run the tool using the female manequin over Quinn and it creates the rig but all the bones are out of place
I'm gonna try and make them today and post results on forums. I did the same with Echo and MetaHuman, but it looks like they don't play nice with Manny and Quinn.
Edit: made templates for Manny and Quinn. https://forums.unrealengine.com/t/free-blender-uetorigify-echo-and-metahuman-templates/510694/3
Hey @gzmuszynski thanks for sharing these! We created a page in our docs where we can listed UE to Rigify templates that were made by the community. If you created a public repo and upload your templates we can link them in our docs so other users can find them!
as per request @james-baber, here's the repo https://github.com/gzmuszynski/UE-to-Rigify
Ok awesome linked them here
Now that UE5 is out, with Lyra as a sort of catch-all game template, I think it would be really nice for UE to Rigify to support the Manny and Quinn skeletons out-of-the-box. (Especially since it's the same skeleton used by the MetaHumans, though without the face rig.)