EpicGamesExt / BlenderTools

Blender addons that improve the game development workflow between Blender and Unreal.
https://epicgamesext.github.io/BlenderTools/
MIT License
2.8k stars 61 forks source link

Send to Unreal - combine child mesh option bug with collisions #429

Closed Mebebonk closed 2 years ago

Mebebonk commented 2 years ago
james-baber commented 2 years ago

Hey @Mebebonk can you make a basic example and post a picture of the Export collection hierarchy with combine child meshes on and the collision import not working and then with it working and combine child meshes off?

Mebebonk commented 2 years ago

@james-baber As easy as it is

image

image

and then

image

image

.blend file CollisionBug.zip

iigindesign commented 2 years ago

Hi @Mebebonk, this issue should now be addressed with the 2.1.3 release. When combine child meshes is turned on, meshes that are directly under the export collection should now be importing to UE as they normally should along with any meshes under an empty or armature type parent object that will be combined. Feel free to open this issue again if you experience further problems.