Closed 3dcinetv closed 2 years ago
Hi @3dcinetv, I've ran a simple test for ue2rigify for blender 3.2 (the current stable build), and it should be working fine. We currently have not added support for blender 3.3 since it is still a release candidate. Feel free to open this issue again if you experience further problems.
Is the addon working on Blender 3.3 and Unreal 5 (Sept 2022)? There has been a lot of upgrades in the Blender Api since 3.1 (3.2, currently 3.3), as well as rigify new types.
Blender 3.4 is just 4 months away, so I am wondering if all the API recent changes in Blender have been upgraded on the addon, considering we all are working with Unreal 5. Please let me know. Thanks.