EpicGamesExt / BlenderTools

Blender addons that improve the game development workflow between Blender and Unreal.
https://epicgamesext.github.io/BlenderTools/
MIT License
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Incorrect transform of thigh_tweak bones when generating Control rig #506

Closed alexander94dmitriev closed 2 years ago

alexander94dmitriev commented 2 years ago
alexander94dmitriev commented 2 years ago

Metahuman template is taken from here: https://forums.unrealengine.com/t/free-blender-uetorigify-echo-and-metahuman-templates/510694

james-baber commented 2 years ago

Hey @alexander94dmitriev we did not create that template and are not responsible for supporting it. I suggest you work with the author and submit the fix to it. https://github.com/gzmuszynski/UE-to-Rigify/blob/main/MetaHuman.zip

james-baber commented 2 years ago

Also note that youll need to check in metarig mode to make sure you snap all the bones in place, since metahumans have various body sizes, I assume this template was built for one in particular