Closed AmonTv closed 1 year ago
Hey do you have the setting import_lods on? The setting should be a checkbox in import settings of send2ue.
Yes , as I said I do get the lods transported but if i put 3 lods in blender i get them in 3 separated meshes. The first with just the mesh name and the 2nd with mesh name_lod1, 3rd mesh name_lod2 and so on. So it is working but it is not combining and ,yes i have them all in the folder export when I do this.
I will probably go to older blender and unreal addon version , till this bug (which i think it is ) is resolved.
Hey do you have the setting import_lods on? The setting should be a checkbox in import settings of send2ue.
small update , for those who have my issue
Hey @AmonTv I tested with this file and everything is still working https://github.com/EpicGames/BlenderTools/blob/main/tests/test_files/blender_files/cubes.blend
Let me know if this can be closed. Thanks
lets say my mesh is called cube1 I put it the export folder cube1_LOD0 cube1_LOD1 cube1_LOD2
and when it gets exported to unreal I get cube1 ; cube1_LOD1; cube1_LOD2';
? any ideas
lattest version of the addon and my blender version is 3.3.1