EpicGamesExt / BlenderTools

Blender addons that improve the game development workflow between Blender and Unreal.
https://epicgamesext.github.io/BlenderTools/
MIT License
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Send to Unreal - objects moved when send Blender 3.6.1 #652

Closed DanMcLaughlin closed 11 months ago

DanMcLaughlin commented 11 months ago

Entirely possible this is something on my system, but an odd one. With the latest blender, an export is jumping all my assets up about 1.2m, anybody seeing this? Animated gif to show the issue

export

james-baber commented 11 months ago

I tried with blender 3.6 and the default send2ue settings and I get this. send2ue-issue-652

Can you post this .blend? Thanks

DanMcLaughlin commented 11 months ago

Yeah I thought it must be a setting or something, possibly an addon (don't know how that could effect it though.) Did a bunch of searching and didn't find any likely suspects

BTW this is version 3.6.1, not 3.6 FWIW, just dropped yesterday

image

Prob.zip

james-baber commented 11 months ago

send2ue-issue-652

Looks like you have a keyframe on your object. send2ue will export objects as evaluated by the scene graph, so if you have keyframes set, those will determine the position it is exported as instead of current position. clicking a frame forward or back would cause the scene to re-evaluate and youd see this as well.

DanMcLaughlin commented 11 months ago

DOH! My bad, must have been an errant key hit that created that, sorry for bothering you!

james-baber commented 11 months ago

No problem