Closed RoboMage closed 8 months ago
Thank you so much, you saved my time! Same here in 5.3.1
Yea I hit this in 5.3 as well. I will update the default value and update the docs.
You mistakenly changed the comment too, 0.0.0.0 is still accurate for listening on all adapters not 127.0.0.1.
Unreal Version - 5.3.1 Blender Version - 3.5.0 SendToUE - 2.4.1
I noticed in UE5.3 that the default Multicast Bind Address under the Python Remote Execution settings, has been changed to 127.0.0.1
This does stop SendToUE from working. Reverting to 0.0.0.0 fixes it.
So my question is: could SendToUE account for this change? Or at the very least the docs be updated?
Also if anyone knows why Epic changed this default setting after so long, it'd be neat to know.
Thanks :)