EpicGamesExt / BlenderTools

Blender addons that improve the game development workflow between Blender and Unreal.
https://epicgamesext.github.io/BlenderTools/
MIT License
2.7k stars 26 forks source link

Send to Unreal - Multicast Bind Address #669

Closed RoboMage closed 8 months ago

RoboMage commented 9 months ago

Unreal Version - 5.3.1 Blender Version - 3.5.0 SendToUE - 2.4.1

I noticed in UE5.3 that the default Multicast Bind Address under the Python Remote Execution settings, has been changed to 127.0.0.1

This does stop SendToUE from working. Reverting to 0.0.0.0 fixes it.

So my question is: could SendToUE account for this change? Or at the very least the docs be updated?

Also if anyone knows why Epic changed this default setting after so long, it'd be neat to know.

Thanks :)

yCoffeeGames commented 9 months ago

Thank you so much, you saved my time! Same here in 5.3.1

jamesbaber1 commented 9 months ago

Yea I hit this in 5.3 as well. I will update the default value and update the docs.

MalikuMane commented 8 months ago

You mistakenly changed the comment too, 0.0.0.0 is still accurate for listening on all adapters not 127.0.0.1.