EpicGamesExt / BlenderTools

Blender addons that improve the game development workflow between Blender and Unreal.
https://epicgamesext.github.io/BlenderTools/
MIT License
2.7k stars 26 forks source link

Send to Unreal - Discussion - Arrayed static meshes and hierarchical/instanced static meshes #687

Open Feltehs opened 7 months ago

Feltehs commented 7 months ago

Addon: Send To Unreal Description: It is common in archviz and other modelling techniques to take a complex mesh and instance it many times. This is possible in two ways inside Blender - array modifiers and alt+d (duplicate instance referencing same base mesh)

Meshes exported from Blender should maintain low polycounts even when used in large quantities (via arraying and instance referencing)

Workflow:

Blender:

Unreal:

xivader commented 2 months ago

This would be very useful indeed. I totally agree with the suggestion.