EpicGamesExt / raddebugger

A native, user-mode, multi-process, graphical debugger.
MIT License
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[Feature request] module relative breakpoints #317

Open mistymntncop opened 1 month ago

mistymntncop commented 1 month ago

It would be great if you could create module relative breakpoints (relative to the base of the module e.g. mod_base("MyProg.exe")+0x1234). Absolute breakpoints may be invalidated when restarting debugging due to ASLR, and it is no fun having to recreate them all manually. So if you click to add a breakpoint inside a module (as opposed to module-less JIT code) in the disassembly view it would add it as a module-relative breakpoint by default (or perhaps function relative if symbols are available ?). Thanks.