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EpicSkookumScript
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SkookumScript-Plugin
Latest full source of the SkookumScript UE4 plugin and runtime.
https://skookumscript.com/unreal/
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Is skookum.chat dead dead?
#49
namrog84
closed
11 months ago
3
compile failed with UE4.26
#48
1046811284
closed
7 months ago
0
Is the plugin alive?
#47
jmgomez
opened
4 years ago
7
BP Generated Enums cannot be resolved in arm64 Shipping
#46
error454
opened
4 years ago
0
Feature to Stop debugging
#45
error454
opened
4 years ago
0
EntityClass cannot be used as expected
#44
error454
opened
4 years ago
0
Adding Breakpoints is Inconsistent
#43
error454
opened
4 years ago
0
Sk Debugger Crashes when watching MulticastDelegate type
#42
error454
closed
4 years ago
0
Packaged Game cannot resolve List of Pure BP Structs
#41
error454
opened
4 years ago
0
.do body cannot resolve return parameter
#40
error454
opened
4 years ago
0
[+] Add Nintendo Switch support
#39
RisingSunStudios
closed
4 years ago
1
Methods that use FName are not reflected
#38
error454
closed
4 years ago
0
Support for FText
#37
error454
opened
4 years ago
0
Compile Button State Is Inconsistent
#36
error454
opened
4 years ago
0
Generated Includes cannot find headers for private/public organized source
#35
error454
closed
4 years ago
0
SkookumIDE: Find References Feature
#34
error454
opened
4 years ago
0
Overlays get lost when connecting remote runtime
#33
error454
closed
4 years ago
1
Assertion failed: !Obj->HasAnyFlags(RF_NeedLoad|RF_NeedPostLoad|RF_ClassDefaultObject) || bIsOwnedByCDO
#32
error454
opened
4 years ago
0
Sk Constructor on Base C++ Class is not called for derived classes
#31
error454
opened
4 years ago
0
Make Plugin Content folders visible
#30
error454
closed
4 years ago
1
Support multicast delegates: Call/Bind
#29
error454
opened
4 years ago
0
Sk does not support struct soft object references
#28
error454
opened
4 years ago
0
Auto-closing brackets, quotes, etc.
#27
Atulin
opened
4 years ago
0
When creating a new class, the IDE looks for files in directories that don't exist
#26
Atulin
closed
4 years ago
4
No Embedded Instance for C++ Components that subclass BoxComponent
#25
error454
opened
4 years ago
0
Auto-Generate ECollisionChannel Variables
#24
error454
opened
4 years ago
0
List _do shows syntax error for Object types
#23
error454
opened
4 years ago
0
BlueprintImplementableEvent's can be called with wrong scope
#22
error454
opened
4 years ago
0
Call context helper immediately by shortcut
#21
MaxStgs
opened
4 years ago
0
More big size of context helper
#20
MaxStgs
closed
4 years ago
1
Missed UserWidget classes
#19
MaxStgs
closed
4 years ago
1
Blueprint special variable names and conversion to "_" in Skokum.
#18
EpicSkookumScript
opened
4 years ago
0
Removing C++ variable is not reflected in IDE until restart
#17
EpicSkookumScript
opened
4 years ago
1
Unnecessary p4 stats for Project-Generated-BP on map open
#16
EpicSkookumScript
closed
4 years ago
1
Prebuilt binaries for Mac ?
#15
EpicSkookumScript
opened
4 years ago
10
The website does not redirect here
#14
EpicSkookumScript
opened
4 years ago
1
Binary Release should include arm64
#13
EpicSkookumScript
closed
4 years ago
1
Missing SkookumScript Modules when opening new project with SkookumScript enabled
#12
EpicSkookumScript
closed
4 years ago
4
SkookumIDE link is inaccessible
#11
EpicSkookumScript
closed
4 years ago
3
New overridden methods are not always called
#10
EpicSkookumScript
opened
4 years ago
0
Check for re-entry in constructors
#9
EpicSkookumScript
opened
4 years ago
0
Clang Support
#8
EpicSkookumScript
closed
4 years ago
1
Coroutine pending_increment does not halt execution of coroutine
#7
EpicSkookumScript
opened
4 years ago
0
Add FMatrix Type
#6
EpicSkookumScript
opened
4 years ago
0
C++ Getting Started Instructions
#5
EpicSkookumScript
closed
4 years ago
1
Add missing FVector2/3/4 methods to Vector classes
#4
EpicSkookumScript
opened
4 years ago
0
Fix C4996 in SkookumScriptGenerator.cpp
#3
EpicSkookumScript
closed
4 years ago
1
Fix recognising reference parameters for dynamic delegates
#2
EpicSkookumScript
closed
4 years ago
2
Entity Load is broken in 4.22
#1
EpicSkookumScript
closed
4 years ago
1