Epix-Incorporated / Adonis

Roblox Server Administration System
https://adonis.dev
MIT License
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:char display name / username conflict #1589

Open Mickmick21 opened 2 months ago

Mickmick21 commented 2 months ago

Version channel

Stable (Default)

Loader version

No response

What part of Adonis is this related to?

Command

What happened?

Let's say : Someone in the game has a display name "John Doe" and you use :char to char into John Doe, but the real one (Using a username). Well you can't ! (Unless the John Doe in the game leaves) You will instead char into the one from the game, and there is no option and/or argument for forcing char to use a Display Name or a username I suggest :

or

One of these option would help me fix this anoying issue

Device

Windows

Relevant log output

No response

Dimenpsyonal commented 2 months ago

You could just use @Username, which will always use usernames and not display names. e.g. :char me @username

Mickmick21 commented 2 months ago

You could just use @Username, which will always use usernames and not display names. e.g. :char me @username

That's what happens when Adonis lacks a documentation I suggest adding this to the command argument when you type the command in the box (ig i don't close this issue)

Dimenpsyonal commented 2 months ago

This is listed in !usage

Expertcoderz commented 1 month ago

You could just use @Username, which will always use usernames and not display names. e.g. :char me @username

That's what happens when Adonis lacks a documentation I suggest adding this to the command argument when you type the command in the box (ig i don't close this issue)

It's already documented in the UI that pops up when you press the ? button in the command list window, or when you run !usage, and also here.

As for command bar autocompletion, I agree with your suggestion. It would be useful to provide argument value suggestions beyond player usernames which Adonis currently implements (quite primitively).