EpochModTeam / DayZ-Epoch

Experimental DayZ Mod for Arma 2
http://epochmodteam.github.io/DayZ-Epoch
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Enhancement - General #2072

Closed nadal28 closed 4 years ago

nadal28 commented 4 years ago

The following actions list worked in 1.0.5.1:

Pretty sure I'm missing things. I think the way of epoch is just solving bugs instead of adding a lot of items used by no one. Let the game as it should be, PVP survival and stop adding unnecessary realism, there is a game called RUST out there.

Regards

IsGoose commented 4 years ago

I agree with these, for the dev's reading -these are personal opinions.

The ammo count for mags is more of a ballache to me. And considering that you can put your mags in your backpack when logging out circumvents this feature anyways.

I agree that some actions shouldnt force close the inventory on usage,however its understandable if a change like this may be awkward to implement.

I'd like to add to what OP said, the current (and most likely future) meta of Epoch Servers isnt survival, but rather PVP.

Note that these suggestions are just that, suggestions and personal opinions. There is nothing stopping server owners from changing the few things OP mentioned. Have a nice day. Regards, Goose

AirwavesMan commented 4 years ago

Ive added the fire barrel suggestion. The other things are ok as they are.