Closed AirwavesMan closed 3 years ago
~Test server on port 2302? tried joining and its running a panthera map? :S ignore my ignorance, i found the port using a google search!~
~When i want to join i can choose Character and where i want to spawn and then freeze the Game and i have a white Display only with alt+F4 i can go out. Can you help me about that issue? Have the RC3 Edition wich show here. Best regards~
Test server on port 2302? tried joining and its running a panthera map? :S ignore my ignorance, i found the port using a google search!
The port is 2332
When i want to join i can choose Character and where i want to spawn and then freeze the Game and i have a white Display only with alt+F4 i can go out. Can you help me about that issue? Have the RC3 Edition wich show here. Best regards
Please join the epoch discord and provide logs so we can help you.
~1. When I in GyroCovered and Zeds hit me I get an errors: https://pastebin.com/AsLFxSuV https://pastebin.com/wYtEPg8b~
~2. Missing CementBag on Traders.~
~3. Wrong position of chevrons on Military Stalker skin.~
@dreamforceinc
~3. I mean "stripes".~
Ok, thats nothing I can do about.
~When I build the 'cinder_door_hatch_kit' I get the error:~
When I build the 'cinder_door_hatch_kit' I get the error:
Fixed with https://github.com/EpochModTeam/DayZ-Epoch/commit/31d4f156505771ad09a4d58180361eea544b971e
~I think here is the same update? from: class CinderDoorHatchLocked_DZ: CinderWallDoorLocked_DZ_Base { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_door_window**cinder_door_hatch_locked.p3d"; to: class CinderDoorHatchLocked_DZ: CinderWallDoorLocked_DZ_Base { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_door_window\cinderdoor**_hatch_locked.p3d"; Or im wrong?~
I think here is the same update? from: class CinderDoorHatchLocked_DZ: CinderWallDoorLocked_DZ_Base { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_door_window_cinderdoor_hatch_locked.p3d"; to: class CinderDoorHatchLocked_DZ: CinderWallDoorLocked_DZ_Base { scope = 2; model = "\z\addons\dayz_epoch_v\base_building\cinder\cinder_door_windowcinderdoor_hatch_locked.p3d"; Or im wrong?
Im not sure what you mean but the model name is correct for the locked version.
What is the difference between a "STR_DZESKIN..." and a "STR_DZEEQUIP..."?
STR_DZE_EQUIP is the acutal name of the skin item. STR_DZE_SKIN is the name of the dead body if you gear it.
I would like to ask to update the 'Just another Evac-Chopper' script for 1.0.7. I need to update some russian messages but dont understand context. At this time JAEM doesnt work for me. https://epochmod.com/forum/topic/44828-release-jaem-just-another-evac-chopper-mod-v15/
If its a community script not included in Epoch as Standard, then its up to the creator to update it and not Epoch Devs, unless someone forks it and updates it
Hello. I have a bug to report and a suggestion. 1.The bug is when you build doors or the new big safe under some circumstances someone can see through them and gain or loose advantage.
https://youtu.be/tJ7RXBtG2x4 https://youtu.be/Db0f_xH0hTI
~2. Can it be added to vehicle descriptions in traders the vehicles that can work in water? I had some players asking which vehicles can work in water and thought would be a good idea traders to show which vehis can do so.~
Hello. I have a bug to report and a suggestion. 1.The bug is when you build doors or the new big safe under some circumstances someone can see through them and gain or loose advantage.
https://youtu.be/tJ7RXBtG2x4 https://youtu.be/Db0f_xH0hTI
1. Can it be added to vehicle descriptions in traders the vehicles that can work in water? I had some players asking which vehicles can work in water and thought would be a good idea traders to show which vehis can do so.
~Some items are not sold by traders and their prices are not displayed in the "Details" frame. Maybe should add the message "Not salable"?~
Every item with -1 as value will not be displayed in the trader list. It is not buyable. If something occurs like on the screenshot, the acutal price got removed. Ive checked on the current files and everything is how it should be. Check the GPS line in your trader config files.
It is freshly reinstalled server, all trader's values are default. This occurs when I try to sell an item that the trader doesnt have.
Ah I see, this is the item you want to sell.
@dreamforceinc Ive updated how an unbuyable item is displayed. https://github.com/EpochModTeam/DayZ-Epoch/commit/4fd12d00867ab7765853d3347c5abbb880fa98ca
Hello. I have a bug to report and a suggestion. 1.The bug is when you build doors or the new big safe under some circumstances someone can see through them and gain or loose advantage.
- I will take a closer look at that.
It's certain lighting conditions, for the life of me I can't remember which of the advanced video settings fixes it, I tried to figure it out so you had a direction to go in. Basically the textures/materials for the actual door on cinder doors (garages mostly) and regular safes seem to become transparent with the right combination of video settings for the most part. It's been a long standing bug with the textures/materials. I think it may also have something to do with how the light reflects off the surface, but I don't remember.
I still get the error when the zombie hits me in the Gyros. https://pastebin.com/WzFiSWWk
RC4 is not ready. We are still in RC3
What is the strange shadow? ))
I can't sell backpacks from a vehicle - is it a bug? https://youtu.be/q5sBMD8zibw
What is the strange shadow? ))
Yeah it looks really weird but thats nothing we can do about.
I can't sell backpacks from a vehicle - is it a bug? https://youtu.be/q5sBMD8zibw
Selling backpacks from vehicles was never added, due to a missing arma 2 command for deleting only a few backpacks from a list not all at once, if I remeber correctly.
It appears RscDisplayCraftingMenu is no longer accessible from the journal? It appears to be commented out. I had a player asking where the crafting system is now.
The DayZ Mod crafting got fully removed and all options got added as rightclick to the items.
~~ I seriously doubt you'll be able to do anything about it except redo the MBG buildings, but there's a long standing camera bug with Land_MBG_Warehouse where the building just disappears depending on the camera angle. I think it's mostly a 3rd person bug. https://youtu.be/qMaC0V2R51s
Yeah just tested first person and 3rd person, definitely only a 3rd person issue.
Edit: it may also be an issue with most of the kill houses too, I can't remember exactly though. ~~
We cannot do anything about the MBG buildings.
RC4 is up.
Ladies and Gentlemen we are ready for the third Epoch 1.0.7 Release Candidate.
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