EpochModTeam / DayZ-Epoch

Experimental DayZ Mod for Arma 2
http://epochmodteam.github.io/DayZ-Epoch
227 stars 399 forks source link

Vehicles/Safes/Tens not spawning/disappearing #405

Closed FerdinandFerret closed 11 years ago

FerdinandFerret commented 11 years ago

Okay guys having some major issues with my Epoch server,

The Vehicles I'm adding to the database aren't there and safes and tents that were placed by players aren't ingame but they are in the database.

The Vehicles all spawned fine but when they were destroyed and I manually restored them and replaced them to the original postition they won't appear again. The only way to spawn a vehicle is form me to creat a new entry in the database and rewrite all the entries manually copying will not help.

vbawol commented 11 years ago

Are you using our sql, server pbo, and dll? sounds like you may have a mix up in the databases.

FerdinandFerret commented 11 years ago

I only use the SQL I didn't change any of the other things (We use Mysql)

vbawol commented 11 years ago

You must use our dayz_server.pbo and dll otherwise many things will not function correctly.

deadlokd commented 11 years ago

hello vbawol.. Great Job by the way.. I just recently got this github thing.. well kinda. anyway.. i Downloaded your epoch master file, and made it into a pbo. .. and tried to upload it to the server. on dayz.st.. it didnt uplaod and i got kicked to re log in, maybe filesize is to big.and when i try to add the folder(server) files with the DLL's for battleye thru the ftp, it says its banned. server side.. so which server pbo package am i supposed to upload?

may i have a link to those? the one i got was Epoc master. not working

i just got daimyo's basebuilding working on my mision, but im affraid i dont know how to pull up the interface for it. i might need a crowbar but not sure. so i want to enable the dogs and found your other link but to no avail was i able to complete it.

will that pbo, your linking if u link it, have the working dogs aswell?

may i have a link to the pbo's i should be using. also i would love to learn how to script as i really enjoy the cut and paste, but now i have my own ideas i want to make the game do.. thanks again. if u want to join our teamspeak, you or any of ur buddies willing to help please feel free ts.60.gameservers.com:9150

deadlokd commented 11 years ago

now im going to try to add in ur black market traders.. so far i got working on this mission.pbo- Daimyos BaseBuilding- not sure how to pull up interface Sleep / Heal Tent - works great AutoRefuel- working Ai- but they are CRAZY. they shoot everything no matter what.. can make it i dont know how to adjust it.. so the only solution i have if they piss me off is load in a grenade and watch them FLY.. LoL anyway i'll let u know if i get the black market up. thanks again.

vbawol commented 11 years ago

@FerdinandFerret You must use our dayz_server.pbo, dll, and SQL with the matching DayZ Epoch Client files or you will get issues like this. @deadlokd 1.0.1.1 files are released check the site dayzepoch.com for downloads.

deadlokd commented 11 years ago

also ferdinand.. be careful of the files u are using.. it may sound like you may have changed the instance of your mission file, vs your mission on your database. i use dayz.st.. and they have the mysql thing to. but first check under your object data and look under instance.. your going to see a number there..

then open up your Pbo's ini.sqf.. and scroll down.. here is an example: of what mine look like... just make the instances match the instance >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> .

/*
INITILIZATION */ startLoadingScreen ["","RscDisplayLoadCustom"]; cutText ["","BLACK OUT"]; enableSaving [false, false];

//REALLY IMPORTANT VALUES

dayZ_instance = 999; //The instance >>>>>>>>>>>>>>>>>>>>MATCH THIS HERE>>>>>>>>>>>>>>> dayzHiveRequest = [];

initialized = false; dayz_previousID = 0;

//disable greeting menu player setVariable ["BIS_noCoreConversations", true]; //disable radio messages to be heard and shown in the left lower corner of the screen //enableRadio false;

// DayZ Epoch config spawnShoremode = 1; // Default = 1 (on shore) spawnArea= 1500; // Default = 1500 MaxHeliCrashes= 5; // Default = 5 MaxVehicleLimit = 300; // Default = 50 MaxDynamicDebris = 500; // Default = 100 dayz_MapArea = 14000; // Default = 10000 dayz_maxLocalZombies = 40; // Default = 40

hopefully that will get you going... if not its one less thing u have to think about. the instance could have changed becuase you merged 2 pbo's incorrectly, or you reset your server to default settings.. those are the only 2 reasons it happens to me, usually when i place new pbo's in there it'll switch the instances.. anyway good luck.

airtonix commented 10 years ago

@deadlokd you can format code blocks with three back-ticks before and after the code.

Link is above the comment field or here : https://help.github.com/articles/github-flavored-markdown