Closed agcyphers closed 11 years ago
Taviana has limited support. To do what you mention would mean that they share the same stock also, I am not ok with that, we will likely just update the traders with newer items.
dayz_sellDistance was bugged and will be fixed in the next patch.
Out of curiosity, for what reason would it be a bad thing if they share the same stock? Theoretically, at least, all items should be available on both maps, correct?
The system was made to work both ways. Of coarse it would be easier to maintain only one set of traders. For vehicles it could cause issues the max vehicle limit on another server could be effected by the selling of vehicles on one server and the buying of another. A vehicle you sold in one map could be purchased by another player before you can buy it back, etc.. Besides these are different maps and traders so it wouldn't really make allot of sense. If you had 2 Chernarus maps running I don't see a problem with that. We are looking at ways to streamline the trader configs more.
I understand. For now, though, it suits my needs well since I run only the Taviana server. I look forward to your solution. Thanks!
Just a thought, but why not separate stock from contents? Have a table that contains the items to buy/sell and their price, and another with an instance ID, contents table unique ID, and amount of stock on-hand. That would remedy the situation and make future updates much easier for you guys.
this was done in 1.0.1.3
The vendors in Tavi don't appear to be updated to include the new items from the most recent patch. I've made the changes on my server by, essentially, merging the server_traders.sqf values from Chernarus to Taviana. Below is the content of the fix as it is working on my server.
This means that, adding items to vendors for Cherno in the future will also make those items show up automatically on Tavi vendors as they share the same tids.