I recently installed a fresh server, and had the issue that the R&D zombies just spawned fish loot.
The reason i think was class name mismatches in the @epochhive loot tables.
I fixed it this way in the server_settings.pbo:
CfgLootTable.h: Extend the class CfgLootTable with this entry:
CfgMainTable.h: Extend the class CfgMainTable with the following entry:
(basicly it redefines the old internal zombie definition with the custom one, and then defines that for every spawnable zombi class from the internal ryanZ spawn PBO; so before copy&pasint this, make sure you have all classes defined. Undefined will still spawn fish loot!)
I recently installed a fresh server, and had the issue that the R&D zombies just spawned fish loot. The reason i think was class name mismatches in the
@epochhive
loot tables.I fixed it this way in the
server_settings.pbo
:CfgLootTable.h
: Extend the classCfgLootTable
with this entry:CfgMainTable.h
: Extend the classCfgMainTable
with the following entry: (basicly it redefines the old internal zombie definition with the custom one, and then defines that for every spawnable zombi class from the internal ryanZ spawn PBO; so before copy&pasint this, make sure you have all classes defined. Undefined will still spawn fish loot!)