Closed morgoth0 closed 6 years ago
Fixed a couple of small issues determining screen post processing for radiation effects. Also added a new CfgEpochClient.hpp variable so server owners can set a threshold for displaying the effects (default is 10%)
Fixed a couple of small issues determining screen post processing for radiation effects. Also added a new CfgEpochClient.hpp variable so server owners can set a threshold for displaying the effects (default is 10%)