So, the new model for large workbenches is now added to Experimental EpochCore. That raises a question regarding further changes to crafting on which I'd like the Epoch devs opinion.
On my servers that have the model client side already I basically limit the existing workbench to simple stuff and wooden base building components (wood wall, floor, etc.) but for electronic gear (e.g. plot pole, solar gen, etc.) and metal or cinder base parts you need the large workbench - which can be built on the smaller one.
Question is, should I pass those crafting changes for vanilla Epoch or leave it to other server owners to do that themselves. It is a major change (not code wise but crafting methodology wise) and may or may not be welcomed.
So, the new model for large workbenches is now added to Experimental EpochCore. That raises a question regarding further changes to crafting on which I'd like the Epoch devs opinion.
On my servers that have the model client side already I basically limit the existing workbench to simple stuff and wooden base building components (wood wall, floor, etc.) but for electronic gear (e.g. plot pole, solar gen, etc.) and metal or cinder base parts you need the large workbench - which can be built on the smaller one.
Question is, should I pass those crafting changes for vanilla Epoch or leave it to other server owners to do that themselves. It is a major change (not code wise but crafting methodology wise) and may or may not be welcomed.
Thoughts?
Cheers, Grahame.