Open Andrey96 opened 6 years ago
I'll download the game and take a look.
VRChat also crashed when trying to inject whether i'm hiding the load call or not. I can inject the DLL with UnitySuite injector just fine.
It seems to be related to Blackbone worker thread dying right after being spawned into remote process. I found a work around but injection is really really slow so I'm still looking at it.
How long does it take? You could push your temporary fix for now so atleast it would work
Curious if there has been any updates on this..
Using injector on Heartstone results in game crash (Windows 7 x64, Hearthstone x86, Injector x86). There is good stack trace on the very end of attached log file. It says "The specified module could not be found". output_log.txt BTW any other Mono injector built using Blackbone failed too, but without crashes. I think hearthstone is made different than other Unity games. Even it's assembly-csharp.dll is compiled natively (or something like this) and can't be recognized by any .net tool.