Open Akuukis opened 5 years ago
I expected to have less asteroids but strictly no prohibited ores.
Observed hard-to-judge amount of asteroids, but most of them had some of prohibited ores (scanned with midspace admin command /detail)
/detail
here's my session.xml.
session.xml
<AsteroidField> <Layers> <MyAsteroidLayer> <ExcludeInvalid>true</ExcludeInvalid> <AsteroidMinSize>150</AsteroidMinSize> <AsteroidMaxSize>300</AsteroidMaxSize> <AsteroidSpacing>2000</AsteroidSpacing> <AsteroidDensity>0.1</AsteroidDensity> <RequiresOreSerial /> <ProhibitsOreSerial> <Ore>AlienIce_03</Ore> <Ore>AlienSnow</Ore> <Ore>Ice</Ore> <Ore>Ice_01</Ore> <Ore>Ice_02</Ore> <Ore>Ice_03</Ore> <Ore>Kupfer_01</Ore> <Ore>Mamor_01</Ore> <Ore>Titan_01</Ore> <Ore>Uraninite_01</Ore> <Ore>Zinc_01</Ore> </ProhibitsOreSerial> </MyAsteroidLayer> </Layers> <Seed>1</Seed> <ShapeSphere> <InnerRadius>1000</InnerRadius> <OuterRadius>50000</OuterRadius> </ShapeSphere> <Position x="0" y="0" z="0" /> <Forward x="-0" y="-0" z="-1" /> <Up x="0" y="1" z="0" /> </AsteroidField>
Debug ProceduralWorld.log looks normal
ProceduralWorld.log
... [21:50:28] AsteroidFieldModule Debug: Prohibited ores AlienIce_03, AlienSnow, Ice, Ice_01, Ice_02, Ice_03, Kupfer_01, Mamor_01, Titan_01, Uraninite_01, Zinc_01 ...
Perhaps new Asteroid API has broken something?
I expected to have less asteroids but strictly no prohibited ores.
Observed hard-to-judge amount of asteroids, but most of them had some of prohibited ores (scanned with midspace admin command
/detail
)here's my
session.xml
.Debug
ProceduralWorld.log
looks normalPerhaps new Asteroid API has broken something?