Closed GamearooCodes closed 10 months ago
i ran into this issue today as well. I have 4 cars and added 2 new stations and they weren't being added to the passenger cars. The train was stopping at the stations but nothing was selected in the passenger cars. After I manually selected all the stations in the passenger cars did it start to work properly.
This should be addressed with the 2.0 version but for my sanity, please provide the logs so I can see if there is an unaccounted for edge case.
This should be addressed with the 2.0 version but for my sanity, please provide the logs so I can see if there is an unaccounted for edge case.
here is the full log from that session
Thank you, I will review it but in the mean time you will find an alpha pre-release for V2.0. Please retry with the alpha and report any improvement, if at all.
the 2.0 version still isnt selecting the stations at least for where its heading rn its heading to bryson area and east whitterer and ela it didnt stopm for wilmont disboro or sylva depot
i do have it seup correctly idk why but it doesnt seem to work with the max speed selector
Player.log new log file the new alpha for 2.0 is completly broken for me it doesnt stop at any station at all minus being told to do so
yeah just bypassed all stations and went to a dead end im going to have to backtrack mod to old version as at least it worked after you added the stations to the passanger coaches
if i had to guess its the games ai taking over bc we selected a max speed maybe make this a config option in the .ini instead and make it do it the way it did b4 except using the max speed in the ini tells it how fast it can go if the track speed doesnt say otherwise
after going back to the latest 1.x version i can confirm its a issue in 2.0 itself now ofc ill have to add teh stations to the coaches manully for loading passangers which was sad bc i was looking fowrd to the new station passanger looking thing to get all passangers :(
Thanks for the feed back. The issue with speed control is a regression that slipped in with the last pull request that will be addressed in Alpha 2. As for the station selection I have identified an edge case that can be improved that I think will solve this. Additionally the new code may be exposing a bug with the game itself independent of the mod which was not exposed in internal testing. I have reached out to the developers
Thanks for testing to confirm if the upcoming V2 fared any better.
Thanks for the feed back. The issue with speed control is a regression that slipped in with the last pull request that will be addressed in Alpha 2. As for the station selection I have identified an edge case that can be improved that I think will solve this. Additionally the new code may be exposing a bug with the game itself independent of the mod which was not exposed in internal testing. I have reached out to the developers
Thanks for testing to confirm if the upcoming V2 fared any better.
np and ill def be looking fowrd to alpha 2 wish i could help code the mod a bit but i never done a mod for a game without modding docs b4 so
It looks like LocoTelem.needToUpdatePassengerCoaches
is only set to true
when it is at the first or last station, meaning when it starts in the middle of the route nothing gets updated.
This is in regards to Alpha 1, not sure about the stable version.
That explains why i usually have to select only the next station and then add the rest once the train is under way.
Please retest with Alpha 2 and report back on the results.
its stoping now but still doesnt select the stations its heading to to the coaches which is fine ig if its not fixable as we can always manully select them the first time as after it works fine
i stand corrected it broke and stoped stoping for stations after messing witjh the max speed knob
basicl alpha 2 has the same issue with the speed knob and passanger coach selection
@GamearooCodes Can you post an updated player log and the exact steps you took?
i dont have the player logs the exat steps was just set up the rout turn it on and set it to max speed 30 and it bypasses the stations
if you like i can test it tm with my new save and report back
@GamearooCodes Yes, please retest on your new save using the latest V2 Release.
No feedback in 2 weeks. Marking as closed.
after i added up to 12 cars it failed to paste the stations to the train cars and no passangers get picked up this can be a issue as the whole point is to pick up the passangers not leave them behind