Describe the bug
After making a tech attack with an NPC feature, it is converted to a non-attack tech action.
It does not seem to matter if the actor sheet or item sheet is open. tech_attack always gets set false. Also, notably, dragging the attack button to hotbar to create an attack macro will always bring up the attack HUD, even if tech_attack is false. This behaviour could also be considered a bug.
To Reproduce
Steps to reproduce the behavior:
Import the Witch NPC
Open sheet, click the d20 button on Tear Down to make a tech attack
Confirm on the Attack HUD
Item is updated to set tech_attack false, hiding the attack button and stats and showing the "Use" button.
Expected behavior
Making attacks should not cause these kinds of updates to an item.
Describe the bug After making a tech attack with an NPC feature, it is converted to a non-attack tech action.
It does not seem to matter if the actor sheet or item sheet is open.
tech_attack
always gets set false. Also, notably, dragging the attack button to hotbar to create an attack macro will always bring up the attack HUD, even iftech_attack
is false. This behaviour could also be considered a bug.To Reproduce Steps to reproduce the behavior:
tech_attack
false, hiding the attack button and stats and showing the "Use" button.Expected behavior Making attacks should not cause these kinds of updates to an item.