Closed ricardo-eth closed 8 months ago
Thank you for your feedback! The zoom in/out feature was initially added to the project, but it didn't function as smoothly as I had anticipated. Once I figure out the correct approach, I will incorporate the first-person view.
Hi @ricardo-eth , the first person view is not build in with the controller, but you can enable it by changing the settings like this: <Ecctrl camMinDis={-0.001} camFollowMult={100}>
I think you mean camInitDis={-0.001}
😅
@dachieu2k2 setting both 'camInitDis' and 'camMinDis' to -0.001 will ensure that the camera is initially in a first-person view 😁. The 'camMinDis={-0.001}' is essential as it defines the closest point the camera can reach when zooming in.
Do you think it would be easy to set up a first-person view of the character?
start in the 3rd person and when you scroll with the mouse with a transition would arrive in the first person and the same for the reverse.
Great for your work, well done!