Open idanarye opened 1 year ago
Thanks, @idanarye! On my end, I do notice a slight sliding effect on the moving platforms. I thought it would be a good way to simulate momentum from the platforms. However, it seems that the sliding issue is more noticeable on your end. I suspect that when the FPS drops, the platform fails to apply the correct velocity to the character for the current frame. I believe that improving the performance in the next release will fix this issue.
After jumping on the Kinematic Moving Platform, I do not touch the controls - but the character still moves relatively to the platform. Seems like it overcompensates for the platform's movement?
https://github.com/ErdongChen-Andrew/CharacterControl/assets/1149255/3ce2583b-672d-46b0-b738-552b7bc795f4